Beetle psx hw not working My favorite settings playing these games @ 4k with Beetle PSX HW: Renderer: Hardware (OpenGL) - I had more issues with Vulkan, OpenGL was great. Also, this will only work on the unpatched NTSC-U PSX version of the game. Raising the resolution past 1x will increase the max height; The Beetle PSX HW core's core provided aspect ratio is automatically set based on core options; Loading content¶ Beetle PSX HW needs a cue-sheet that points to an image file. 10. Vibration should work (while playing Metal Gear Solid, for example - this is the only game I have to test with. I also have games for PS2, PSP, Dreamcast, and one for 3DS. But after I updated for the last version today, i am facing a weird bug. I usually like games in they're original form, but adding the fpu emulation and the anti jitter function really help a lot PS1 games, like Tomb Raider. It’s not too complicated, but there are a couple of things to bear in mind. Considering there aren't as many 2d games on the system I'd say go with HW and just make some per game overrides for the 2d games you want to play. EDIT2: I forgot to delete the per-game configs, but after doing that, and deleting both the global and core configs the slang shaders now show up in Beetle PSX HW. What "other" core? There are two other psx cores. Wobbly polygons (lack of subpixel precision) Jun 24, 2020 · I tried searching the forum for a solution to this but couldn’t find it. Jun 12, 2023 · 1. dll . Using other API's such as openGL or DX12 works just fine. I think there are some slight accuracy differences, but I don't think there's a clear "winner" in that respect. Nov 28, 2017 · This will only work for RetroArch, and it will only work with the Beetle PSX or Beetle PSX HW cores. Beetle PSX HW Not Working 1. 0 Support on HW Renderer; Fix LED interface crash if not implemented. 4 Beetle PSX HW and RetroArch configuration in under 10 minutes. You need a bios, and it needs to match one of the file names in the documentation. If it's an . Whenever I load any game it brings up the game window and I can see the frames going up, but I get no audio or video. Only internal resolution scaling is at fault. 7, and opening the game through the CUE file. I have all three bios installed. Beetle PSX HW: (0. I have deleted the history file from retroarch, and also removed any trace of of the beetle psx cores from the retroarch directories and re-downloaded them Nothing helped. 4. Jun 17, 2020 · Hi folks, With the new feature of Beetle PSX HW texture replacement , I wanted to test couple of games to see whats feasible and whats not. Both are excellent. Of all the cores on RetroArch, the PlayStation 1 cores are probably the trickiest to get working. The fact is that when I do the first launch (the latest version of RetroArch is 1. I use both, Beetle for original setup and Swan for HD like setup with some additional fixes and improvements; I call them Playstation and Playstation HD. What happened all of a sudden?! I see it trying to open down on my tool bar then it just crashes and closes… Same as in this topic. The full HD tv that I am using as external motr via HDMI obviously supports 60 FPS. bin files. Meaning if you attempt to patch the original PSX game this table will almost certainly not work. DISCLAIMER: I did not start this from scratch. Beetle PSX HW currently runs on Linux, OSX and Windows. Vibration is not working with DS4 controller and RetroArch Beetle PSX HW. does it mean it will not work unless it have a cue+bin file? Nov 10, 2023 · I updated RetroArch to latest version and now Playstation Beetle HW core is working with Vulkan! Only thing now is, I can’t get my analog input to work. ). cue” files are what’s needed to get the PSX games booted up and running with Beetle PSX HW. Jul 1, 2022 · This guide is also compatible with Beetle PSX HW. Tried with Digimon World 2, same result, tried with other games, same result. roms/psx/Metal Gear Solid Move the disc images/isos/chds for the multidisc game into this new subfolder Go back to the main roms directory (e. This does not happen with BSNES core. I have my roms saved on a When loading any game, using Beetle HW's hardware renderer results in a crash in Vulkan. He Jul 7, 2022 · How trouble launching the ps1 games. dll and putting it in the cores folder, which is showing up when I select "load cores", albeit under its file name and not as "Beetle PSX", but when I actually try to run a game Jan 24, 2019 · Unfortunately, buffer proportions from Pete’s OGL2 plugin and Libretro PSX cores work differently, so one shader can’t fit different internal resolutions without the user involved. whenever I try to load a PS1 game with Beetle PSX it loads a "Main Menu" with the only options being a CD player and the memory cards. 1 [HW Yes] Here the log Jul 16, 2019 · Not exactly sure, but few weeks ago was working just fine until today when I updated retroarch and this core. bin format, but the only Playstation-related cores in my list are PCSX-ReARMed and Beetle PSX HW. OS: Windows 10 (x64) (using last retroarch available and latest beetle-core version) Jan 10, 2023 · Beetle PSX HW: [0. What I cannot do is to make my PS1 games with Beetle PSX HW run at 720p at 60 FPS, or at 1080p at nave PS1. 5 with the BEETLE PSX HW core on a Windows 10 PC. I followed ETA Primes install video for the install. Here's what I have tried to far to get it working: I have added the 3 required BIOS files to the retroarch system folder and verified that their md5 match those listed on the wiki page. These is another good example, from Ace Combat 3. May 1, 2018 · Hello everyone, I’m kinda new on the forums, I’m having an issue with Beetle PSX HW where it won’t start any game and it will crash retroarch. I have dl the core, put the three needed BIOS in steam/retroarch/system but even with that, any of my games don't launch (with the cue file). cue/. Hardware renderer for "Beetle PSX HW" doesn't work with OpenGL ES on Android (with video driver set to "gl", you'll see the message "unable to find or open hardware renderer" when trying to use its hardware render). Under associated platforms for RetroArch the parameters for Playstation are cores\mednafen_psx_libretro. . There are 3 emulators available: PCSX Rearmed, Beetle PSX and Beetle PSX HW. 1/ecfaf995] Core options. cue file Beetle PSX HW is a port/fork of Mednafen's PSX module to the libretro API. But beetle psx don't work, i do not understand why, there is no errors 👍 powabanga@ArchiHPPavillion Playstation1] MAME is a multi-purpose emulation framework it's purpose is to preserve decades of software history. I've tried restoring defaults for all input settings, turning autoconfig on/off, etc. Any help would be appreciated. I had an older version of RetroArch last year and the same ROMS worked fine. -If you are looking for ROM or ISO downloads, this is not the right place. Please contact the moderators of this subreddit if you have any questions or concerns. CONTROLLER setting: Some games ONLY work with the "Playstation Controller" and some work with the "Dualshock Controller". Beetle NGP. 6 because that is the last one that works for me (I have a laptop with Intel HD 3000 and apparently it has shitty OGL drivers and it won’t work with newer versions of RA), I’ve tried updating the core numerous May 24, 2018 · So I just got the most up-to-date Beetle PSX HW BUT when I Try to load a Game it just comes up with White Screen and Sound of the PS1 loading up then Stops and Freezes then. PlayStation rasterization issues. Jul 14, 2021 · Hello, i am on Archlinux, with Cinnamon, and driver Nvidia for card MX150), I installed retroarch from official repository. Also, the config should be different than the normal version and saves should go to the "Beetle PSX HW" folders under saves and states. Feb 10, 2022 · Description [Beetle PSX HW not work MSAA and YUV MDEC filter] Expected behavior Actual behavior Steps to reproduce the bug This happens at 16x internal resolution. Very strange, not sure if this is a new issue or has been previously. Dec 2, 2021 · Beetle PSX emulates a popular 32bit game console released in the mid '90s. Choosing to start the game shows a new window being created in explorer, but nothing visible and then retroarch overall exits a few seconds later. I want to use 2 controllers for playstation 1 games but only 1 is working. Any ideas? Jul 1, 2022 · This guide is also compatible with Beetle PSX HW. The . Sep 27, 2022 · Hi guy, my issue atm is that for some reason i can play any ps1 games using the beetle PCSX/HW cores, some work with swanstation some dont, some work with rearmed, some dont, why is so hard to just play PS1 games, i already looked everywhere and did the BIOS to system shanenigans, what else would be missing here I can boot into TLoD on beetle PSX HW but it always crashes before the intro FMV or after the intro FMV before even reaching the title screen. I am able to setup the inputs in core settings and save them but when I run a game only player 1 Dec 9, 2024 · With the recent work done to provide dynarec to Beetle, is there any prospect for a core port to 3DS? Is there any hope for improved performance relative to PCSX Rearmed? I ask because with the contributions from @justinweiss we are so fricking close to a full speed PSX emulator that is almost infuriating. Dec 13, 2022 · EventCycles should work up to 2048 now, now that it is used by MDEC and Timer. Beetle has a focus on accuracy. Notable features are: PBP and CHD support, software renderer resolution upscaling, Vulkan and OpenGL renderers, high-resolution texture replacement, and dynamic recompilers for increased performance I'm trying to run Legend of Dragoon on Beetle PSX. RetroArch installed fine, and can run ps2 and DS roms, no problem. Hi, i'm pretty new to Retroarch and emulation as a whole and need some help. 3 on win64, it isn't working it seems retroarch + beetle PSX HW only unpacks the . I remember doing something by mistake. 99[whatever]". hi, i'm trying to use my pbp file of resident evil 1 on ps1, it works but not on beetle hw core (the one you can scaling the internal resolution). Feb 9, 2023 · I'm not sure what I'm doing wrong but I cant get Beetle HW to work. I tried the "install core" option in the "manage cores" menu but it did not work. several games crash Beetle PSX (both HW and non-HW) is completely up-to-date with Mednafen PSX mainline at this stage, and does everything it can do and has more features at the same time. Mar 11, 2018 · I’ve got all the BIOS files, I’ve got my games in the . i downloaded the Beetle HW core and i boot up a rom and i get the same issue Maybe some useful information I use the scph5501. For anyone curious Beetle PSX HW emulator just got texture replacement feature. In general, I recommend you to use the other version of the core "Beetle PSX HW", which can make better use of the graphics unit. Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its Steam Community: RetroArch. I have to admit I have switched from Beetle to this and I'm pretty happy with it. It works when I use the other PSX cores or when I use Beetle HW on my PC, or if I use the software renderer. There are many options so be sure to check the docs. It is just a black screen when I hit run. Beetle with openGL works fine, though. I have Duel Shock turned on. I don’t know if it’s legal to post here. The game is Chrono Cross. I’m new to this, so far lease bare with me. m3u. It can be compiled in C++98 mode, excluding the Vulkan renderer, which is written Jul 8, 2022 · We’ve performed some basic performance tests between SwanStation and Beetle PSX HW. Is this correct for Beetle PSX HW? I am not sure. A quick look through I don't see any suspicious thing. However, it's important to note that all games experience graphical glitches and rendering issues of varying severity with its OpenGL renderer . The only one working for me is Rearmed, but graphics are pretty bad and there are n… Jan 8, 2019 · After checking the PSX image files and correcting all the cue files, I’m still stuck with some games that just don’t want to launch, I’ve tried the cue and bin with epsxe emulator and they work betttery smooth but on the Beetle HW core, they simply stuck with a blackscreen at launch. Go to controls->port 1 controls->device type. Oct 4, 2016 · Mednafen/Beetle PSX has made another significant stride forward! iCatButler has contributed a working backport of PGXP for Mednafen/Beetle PSX. bin file in the right RetroArch directory (retroarch/system/) and have verified the file's MD5 against RetroArch's data to be sure it's valid. Thanks all. On the other hand you may simply miss the bioses. Mouse Injector is something that I also briefly cover. Extract the iso to bin cue and check the cue file. CPU Dynarec - Disabled (Beetle Interpeter) Renderer - Hardware (OpenGL) (same results when using Vulkan) Resolution - 2x; Environment information. I've tried changing from gl to vulkan. Any suggestions? Beetle-psx-hw should work with the gl driver, but if not, try Swanstation. I am using the vulkan video driver. SwanStation Give Duckstation a shot. Here’s how to fix PS1 cores not working: May 29, 2019 · When loading the core, I expect it to say "Beetle PSX HW 0. I have save data at the point where you swap the disc, so I can test this out. Expected behavior. Beetle is also crashing when loading an . Oct 31, 2022 · I have the Beetle PSX DLC enabled on Steam but it's not showing up in RetroArch. Future heya, can I have some help with an issue? I got everything running perfectly, except for ps1. My main PSX core is "Beetle PSX HW", but using software mode, which makes it equivalent to "Beetle PSX". It's the same with every game I've tried and I can run them just fine on PCSX ReARMed. Environment information Using vilkan api😕, too me beetle hw beats duckstation in terms of accuracy, but the above issues I'm hoping will or have been resolved, also please add runahead preemptive frames and bc7 support for texture packs Sep 22, 2019 · I’m, trying to boot PS1 games through both the Beetle PSX and Beetle PSX HW core, however both of them give the message “failed to load content”. 22. They're all flight action games, most of them Ace Combat titles, since they're my favorite kind of games to play. 1 9f126e5) Core options. I get a pop up message saying Put the playstation bios in the D:\RetroArch\system configured my settings, driver, controls, etc. PCSX-rearmed works however, but I heard Beetle is better and I’d like to play with a high internal resolution. Retroarch Version: 1. Any Help with this would be greatly Just did that method, and started using the Beetle PSX HW core instead after finding out that it doesn’t read the “. When you want play PS2 games with a dedicated PS2 core, then you need to install other bios files described in the links. 9. m3u file for content, not sure why, but work Make sure all the PNGs are in the "[gamename]-texture-replacements" folder directly, not in a subfolder and not in a . Not sure what is wrong with Jun 1, 2020 · The other joystick configuration menus (3rd, 4th and 5th) only appear in that part the option “Retropad” (none of them work. It can handle emulation rewind better (press a button to go back a few seconds in time), do resolution upscaling (up to 8K) and overclocking (help more games to run at 60 FPS) better than Beetle. e. So to play a PS1 game you should try Beetle PSX HW or Duckstation. 1. Screenshots. Fortunately, Beetle PSX HW offers a more stable alternative – the Vulkan renderer. I already loaded the beetle PSX core, but it simply does not show up on my list of cores to run for PS1. Software Framebuffer: On Dec 3, 2021 · Check the Beetle documentation. The original PlayStation is certainly a massively simpler architecture than N64, especially in the graphics department. At least you are able to use it vs. 9), I download the required core Beetle PSX HW at the first launch, the graphics quality is very low (seen in the screenshots). Notable additions in this fork are: PBP and CHD file format support, developed by Zapeth; Beetle PSX cores don't support . So, I've been running the Beetle PSX core (not the HW one) via LaunchBox and have been attempting to get multi-disc PSX games working. Are the exact options for each setting described in the command line --help function? Jul 1, 2023 · Look For Sony - PlayStation (Beetle PSX HW) And Download It After Quit RetroArch! Step (5) Copy PSX/PS1 Bios Files Open Up The "Playstation 1 BIOs" Folder! Silent Hill is my only Playstation game My only other game (Legend of Zelda for NES) runs perfectly I have not renamed or moved the folder containing my Silent Hill rom* My core is set as "Beetle PSX HW" and my database is "Sony - Playstation" I've tried different combinations of cores and databses, not expecting any of them to work. To that end, I've been working with one game in particular, Xenogears. I tried manually downloading mednafen_psx_hw_libretro. Frontend: Retroarch 1. 8. That's pretty much everything I can think of right now. cfg files or ensure that your control is working by testing another game. chd format. Beetle PSX HW is a port/fork of Mednafen's PSX module to the libretro API. No issues there. Just kept giving me the failed to load message 2 days ago · Beetle PSX HW is a port/fork of Mednafen's PSX module to the libretro API. So, after a hour or so playing, the PAUSE icon appears in the superior right corner. Beetle PSX HW is by far the best core if you want better graphics. Environment information. Every other button is mapped except the analog sticks. Thanks in advance! Unfortunetly Retro Arch is set to look at /Emulation/bios/ which is whats causing the PS2/PSX emulator bios problem Fix #1 Extract the Retro Arch Bios Pack to desired folder Unlike beetle-psx-hw, all of its hardware renderers share the same backend, so it doesn't suffer from beetle-psx-hw's situation where the Vulkan renderer is great but the OpenGL one isn't so much. It runs and opens games via duckystation on desktop no problem; however, when I try to run a game on game mode using emustation, it tells me to put bios in a folder and when I exit the game via steam button I notice it is running beetle. Not sure if Ill do entire game since you have to actually play it fully to dump textures and I don't really have time for that. It has outpaced nearly every compression type - destructive or not - in a vast majority of my collection and it's completely nondestructive. I've downloaded the latest version of RetroArch for Windows, and now none of my PSX ROMS work with Beetle PSX HW or Beetle PSX but the do work with PCSX ReAMRed. (1) dl roms only from megathread [pick CHD format] (2) use real BIOS the BIOS are the same as used by: Mednafen / RetroArch Beetle PSX/HW; After all the discussions and reading the reasons why one prefers over the other (mostly Duck/Swan), my conclusion is that in my and probably your case the reasons do not matter. It has nothing to do with Beetle PSX HW. I am using 2 Brook Universal Fight Boards as XBOX 360 controllers. 3. I searched and found some threads like this one where it's speculated that the person's pc can't run the game at any higher speed. Playing Ape Escape for Playstation. Reply reply Keeper_Of_Milfs • Your xbox probably isnt reading the bios correctly. you may need to redo the emulator settings by deleting the . We are using the same baseline resolution (1x) for both cores, and we try to make the test as fair as possible by disabling features such as PGXP and texture filtering for Beetle PSX HW (both features which SwanStation lacks). It doesn't leave any message, it just closes the window like the app was never opened to begin with. Most of the time discs based games not working (psx, sega cd, pcengine, etc) are related to either the wrong/absent bios or inadequate cue file. The emulator selected in Launchbox is RetroArch, and its associated to Sony Playstation platform. iso or . I have the scph5501. cue file, then it gives a "Failed to load content" but with PCSX reARMed, it works. Loading it directly from RetroArch is working flawlessly. Duckstation is the best option in my opinion since it's faster than the other psx cores. Last year when I discussed with others and tested both (Beetle HW and Swanstation) out, I couldn't see any differences in anyway. OS: Win10 1903 Compiler: RetroArch-2020-01-14-x64 GPU: Rx5700-Adrenalin 2020 Edition 20. We do not allow asking for or sharing ROM downloads or any piracy (Rule 1) I am a bot, and this action was performed automatically. If you want a more accurate core, Beetle PSX (software) is the best option. all of the games I've tried were in a Bin/Cue format so i'm not sure what i'm doing wrong. The beetle_hw works only 50% it's super slow, and the other beetle one just doesn't work at all. I'm having problems getting Beetle PSX HW or the normal one to work. 8 I just killed the initial Dracula using Beetle PSX, software version, using d3d11 driver, using RetroArch 1. any help with that ? here is a copy of the Log file With Beetle PSX or Beetle PSX HW core, you need to open Quick Menu and change "Device Type" in "Port 1 Controls" from "PlayStation Controller" to "DualShock" AFTER starting a PSX game (using left/right key or button to change device type, pressing confirm key on this option won't do anything). I can't use the Analog feature in any PSX game and they all recognize my controller as a regular PlayStation controller, not a DualShock. Frontend: RetroArch 1. To make my point clearer, N64 games didn't show textures like this (except for quake64, which had a menu toggle), and that's got nothig to do with that system being interlaced and lacking scanlinese. It hasn't really been game-breaking, but I'm playing Chrono Cross on Beetle PSX HW and for some reason, buttons act like they're being turbo-pressed. "Beetle PSX HW" core is unable to load games, whenever I pick and choose to load one pop up message appears and says "Failed to load content". No change. They all didn't work. In this case, I'd check if you have the required BIOS files first - they're needed to run games. bin, RetroArch will check in . I do not know what your trouble is. A lot of times it randomly stops working properly or doesn't even work. bin directly. May 10, 2020 · Description. Jan 23, 2023 · @mozvillat said in lr-beetle-psx: @mitu you think lr-beetle-psx doesn't support my GPU ? Looking at the glxinfo output, it looks ok. The Beetle PSX HW core's max height is 576 when the 'Internal GPU resolution' is set to 1x. Tried both OGL and Vulkan, tried changing CD cache method a few times too, not sure what setting could be causing this. Features a showcase of currently available enhancement settings that should make your PS1 experience more pleasant and help you make an e Pretty logic, since I have set D3D11 as video driver in the Retroarch configuration. PS1 Cores Not Working. RetroArch update: You can find the Track Textures inside the Quick Settings - Core Options - Video section and it only shows when using the Vulkan Drivers. 2 with expected behavior. The games I'm trying to run now are PS1 games. Features a showcase of currently available enhancement settings that should make your PS1 exper I've had the problem where fast forward sometimes wouldn't work with the Beetle HW core (I haven't tested the non-HW or any other PSX cores), it would either work or it wouldn't depending on the game. Title as above essentially - when I go to load the cue file in retroarch with Beetle PSX HW, Retroarch instantly closes. It can be compiled in C++98 mode, excluding the Vulkan renderer, which is written in C++11 for the time being. I'd gotten used to launching PS1 titles through LaunchBox along with all other games, but I had to use the SwanStation core which just doesn't run shaders it seems. zip! If you're loading a save state, the textures may not apply directly so trigger a scene change (like enter or leave a room for example) to force the textures to reload. And be sure to use with vulkan video driver, it's a lot faster. I know Beetle is supposed to be superior in terms of compatibility and features, but IMHO Duckstation hits the perfect spot between Beetle HW's enhancements (Wide-screen hacks, PGXP) and PCSX Re-armed's ease of use. Although for other users the first time they started the game, it started with a much better graphics quality than mine. 3, if you used an old system with a weaker GPU, that would have been a problem. Retroarch Beetle PSX HW, files compressed via CHD, multidisk files imported via . I can only try with Retroarch 1. EDIT: Just backed up both my global config and Beetle PSX HW config files and started fresh. I was a diehard Beetle PSX HW user for years, as it was the only PS1 emulator that I felt delievered the best possible experience but Duckstation has since replaced that, as it now shares all of the best features Beetle PSX HW does along with being able to use all the same enhancements at more relaxed system requirements. Dec 3, 2016 · The renderer backends in Beetle PSX are quite well abstracted away, so plugging in my own renderer was a trivial task. I Tried to launch other games but no effect can't start any of them, while "PCSX ReARMed" is able to launch them all. If I hit enter it just saves the first line of code. As title states, I went to boot up my Legend of Dragoon game to continue where I left off (played at least 10h over 3+ sessions) and Beetle PSX HW no longer starts. Shaders still not showing up. i passed my file to a friend just for try (he don't play re) and on his pc works It doesn’t have the same breadth of graphics enhancing options as Beetle PSX HW, but it does do a few things better. cue (cuesheet) for . I started logging and attempted to Would that also be why Beetle doesnt show in the core list after selecting a game? Yup! Basically when you try to load a . But that suggestion didn’t do anything as I don’t even have “Use Mar 17, 2023 · hey, I have trouble to launch PS1 games with Beetle PSX HW. Rest of the settings at default. I am using Retroarch 1. Jun 17, 2020 · Start Beetle PSX HW, make sure that you are using the Vulkan renderer (it won’t work with either the software renderer or GL renderer), and then make sure the ‘Replace Textures’ option is enabled. Video Card - NVIDIA GeForce GT 730. g. Jul 18, 2016 · I imported the . The regular Beetle PSX core is working but not Beetle PSX HW. The lower the resolution, the smoother the picture video. I have a Logitech F310 which supports Xinput and works excellent with every game I've tried on my PC, except the Beetle PSX HW core (and every other psx emulators, in fact). Jan 14, 2020 · The Beetle PSX HW Core keeps crashing when using the Vulkan API. That makes Jun 2, 2019 · The upper image demonstrates the current behavior on Beetle PSX HW while the lower image is the same title running on Mednafen 1. iso file, you can try to convert it to bin/cue format or use chdman program from MAME to compress it into . 14. May 1, 2021 · I’m not quite sure what’s going on with my setup. roms/psx) and create an m3u file by right clicking, new, text file. Actual behavior. First lets start with a few points: -Those aren’t textures packs , Just testing for the texture replacement feature -I used gigapixel for on all shown examples for convenience. Change "Renderer" option to "Software" and click "Create Game Options file" (at the top of the menu) so it ONLY applies for Time Crisis. Hello. It supports Vulkan backend on Android. However the non HW doesn't run smoothly since it's to tasking on the cpu at 2x or higher at that point, so use Beetle HW. m3u playlist. info files (files that contain infos for the cores, like their name, creators, licences, needed BIOS, etc. or Start the game with the HW core and go to Quick Menu > Options. Notable additions in this fork are: PBP and CHD file format support, developed by Zapeth; Yes, this is the log. If it works properly, you’ll start seeing low-resolution textures replaced by higher-resolution ones. CHD is basically magic. I’m trying to enter this gameshark code: #Have All Weapons and Gear 5000FE02 0001 800712E0 0001 It lets me enter the first line of code but I can’t indent to a second line. It will help correct some natural flaws in the PS1 architecture, and overall provide an improved graphic experience with little to no visual artifacts. Is it possible or not to play playstation 1 games with 4 players using retroarch? I’m using the core: Sony PlayStation (Beetle PSX HW). 0; OS: Windows Retroarch user here. The blog post when GL and Vulkan was released might provide you more insight. 0). bin” files but rather the “. bin bios my psx roms are all . It’s best you try the 4xsoftSDB preset with 2x internal resolution and then change the first stock pass scaling to 1. If that doesn't work here are some other things to try: So, create a subfolder for my multidisc game in roms/psx. It requires the full OpenGL support only available on desktop OS. ) and list every compatible cores. which is not a great choice as it adds thick lines and loss details, certain 2 days ago · For those seeking improved visuals and performance, Beetle PSX HW provides a hardware-accelerated alternative. it definitely has a lot of potential here, but not for the faint hearted, as it does indeed split them into paletted textures, and also can get 1 pixel in thickness, but comparing to meetems it seems to dump the textures of even the most troublesome games. Jul 28, 2017 · I can't get Beetle PSX HW to load when clicking on a game in LaunchBox. I'm running Beetle PSX HW on 64-bit Windows 10 too, here's a few ideas: 1 - Try getting different BIOSes (and double check that they're in the right location, /Retroarch/system/), the first ones I tried didn't work either, I'm not sure why (also I just checked and mine are lowercase). Looking at the Beetle Psx Hw not reading Bin file? when i scan the directory folder on which all of my PS1 games is located ived noticed that it didnt recognize some of my games and those games doesnt have a cue file together with them. I have all the BIOS files for the PS1 so I doubt it’s that. Beetle PSX needs at least OpenGL 3. It's unfortunate because I feel a number of tough-to-emulate systems would reach the threshold of playability if Vulkan worked. Neither work satisfactorily, and everything I’ve read says I need to be using Beetle PSX–but it’s missing from the list, whether I’m trying to Load Core or run the . HW seems to work fine with 2d games from my experience. When I drop the cue-file it either says failed to load content or RetroArch crashes. Update to 1. I have tried lots of different BIOSes since I read mednafen is particular about it but none seems to work. info file for Beetle PSX has supported_extensions = "cue| Nov 7, 2023 · Beetle PSX HW Core all of a sudden isn’t working! I just used it a few months ago in August and I haven’t changed anything. Yeah you really do need to provide some actual information, know one will be able to help with a simple "it doesnt work" you didnt even provide basic things like the emulator you are using, do the games work in the emulator by themselves, do you have the bios files etc? I was playing Xenogears in the Beetle PSX HW with no problem at all. If your controller still isn't being detected - open up the RetroArch quick menu from your emulator (Beetle PSX HW in my case, haven't tried this stuff with others), go to Controls, change the first setting from "DualShock" to "None", resume the game, open the quick menu again, go to Controls, change the setting from "None" back to "DualShock Non-HW is software only. I guess I'm stuck with using OpenGL for now. Looks to have been answered, but both Beetle and Beetle HW allow upscaling. Beetle PSX HW and RetroArch configuration in under 10 minutes. It basically does not matter which you are use. 0 Flatpak (same results when using the Steam and Appimage versions) OS: Steam Deck OS 3. SPU samples option was added, audio glitches will occur in some games unless samples is 1; Core option category adjustments; Fix 32-bit android buildbot HW builds; GLES 3. I followed the same steps I did on my PC while setting it up for android. Jul 10, 2017 · I’ve tried to enter different search terms, but I still can’t wrap brain around what’s all going on. Jan 24, 2020 · If you are on Android, Windows, Linux and/or macOS, all you have to do to get the latest core is to open RetroArch, go to Online Updater, and either select ‘Update Installed Cores’ (if you already installed the Beetle PSX core before), or install the Beetle PSX and/or Beetle PSX HW cores separately. It was working yesterday, but today when I tried to load the content the application just closes immediately. Version/Commit. I downloaded the newest version of lakka to a thumbdrive, and then I boot from that on my Acer laptop. Several issues can be noticed in most PlayStation games’ graphics. Reply reply Jan 14, 2020 · The Beetle PSX HW Core keeps crashing when using the Vulkan API. Just tested how it works. When I launch Beetle PSX HW, it switches to OGL. I tried everything from changing system bios to off so its not looking for it in the rom folder, renaming the bios, copying the dll to steam, downloading a different PSX rom, to using the desktop version of RetroArch. In GL, it doesn't crash, but video won't render properly--the screen remains frozen on a white or a black screen--even though the audio can be heard rendering in the background. Looking through this sub, i've been reading that usually is a missing CUE problem, a BIOS problem, or the fact that Beetle PSX HW works best on AMD. Aug 9, 2020 · Description (Using RetroArch) When loading any content with the Beetle HW core, it crashes (and RA crashes too). Prelude: I welcome you to Beetle PSX, this is probably the best emulator (obviously on par with Duckstation / Swanstation) for PS1 games, I do not recommend PCSX ReARMed because it doesn't emulate using a PS1 BIOS and isn't nearly at all that accurate, also Beetle PSX has better performance. Swap between them if you encounter issues. the problem is the game opens an all, but if i go on load or i start a new game and it's time to save progress, there's no menus in the window, i can't do nothing. I'm not exactly sure what happened, but last night I was fiddling with the settings and I think I might have broken something because now when I open Retroarch there is a bad cracking sound when I'm using either core. I have been having issues with Beetle while using Vulkan, that's a hard crash. 29. 44. I set the left and right analog in port 1 controls but they don’t work in game. The core appears identical to the normal, non HW version. cheers! PGXP Operation Mode [beetle_psx_hw_pgxp_mode] (disabled/memory only/memory + CPU) So can I change the line in the options file to beetle_psx_hw_pgxp_mode = "memory only" and this should work? I am worried that maybe "memory only" isn't the correct switch. Then just changing the file extension at the end to . Or 59 Is it worth trying to get a good CRT look using "filters" on PSX Beetle or should I just be using "shaders" and PSX Beetle HW? Will I even really encounter any glitching with PSX Beetle HW since I don't increase internal resolution and only integer scale? I'm not really interested in other PSX emulators because Beetle is more accurate. I've tried three differrent cores, although the only one that works in RetroArch is pcsx_rearmed. I'm using the Beetle PSX HW core since it has upscaling resolution features to play my games at high def. Whereas HW provides a GL and Vulkan renderer with a plethora of other options. bin Windows 10 latest version of the core and RetroArch May 5, 2017 · Hello: So I watched Simply Austin's video on maxing out the PSX settings in RetroArch using the Beetle PSX HW emulator and I got it working to my liking, but when I add it to RL it doesn't work. Oct 3, 2017 · I am having problems with the beetle psx cores (both of them). The 2D character sprites and the portrait image on Beetle PSX HW are unnaturally squat. This doesn't happen with the non-HW core. Once in game, checking the core options, the video render is set to HARDARE (auto), that should mean that the core is working with open gl and not D3D. bin files in Launchbox. Aug 11, 2020 · Changing other core options for Beetle PSX HW produces same results. 7. Renderer: Hardware Internal GPU resolution: 4x Dithering Pattern: OFF. You need to have a . Below you can find the critical adjustments required for the PS1 cores to function accordingly. 0 I've had Retroarch set up and working for a couple weeks with Beetle PSX and Bettle PSX HW. The core needs to be restarted, so Quick Menu > Close Content and start the game again. The ROM is good because it works on other emus, the bins and cues match, the text in the cues match, the bios is good… I’ve tried using both HW and non HW and it’s the same thing, “failed to load content” immediately after a black screen and then right back to retroarch menus. Apr 30, 2020 · So, it must be a Retroarch settings issue, since for those mentioned systems I am not using any retroarch core, but their own windows emulators. Not sure why you feel the need to change cores tho. Features a showcase of currently available enhancement settings that should make your PS1 experience more pleasant and help you make an educated decision, so that you can tailor the enhancements to your own personal needs. The 5501 bios file. certain other emulators where you don't even get that option. Testing results Use Beetle PSX (the non-HW) for that game. Great for 2D games. 1 [HW Yes] Here the log file of May 14, 2018 · I have trouble setting up PSX Emulation on Retroarch 1. 0 (down from 2. tried a millions times already, the 7z is ok, the names inside the . In short. Hi everyone, I've been using RetroArch with the Beetle PSX HW Core to play Gran Turismo 1 on my PC. I ended up choosing to use the duckstation core, it has good performance and I can still increase resolution. However, when I attempt to start a playstation rom, the only core option I have is PCSX ReARMed. cue are ok, the bin is there. PCSX_ReARMed and Duckstation. While the game is running press f1, or your options menu key combo. I go into the Retroarch module in RL, and in the Sony PlayStation tab, I point the LibRetro Core to If Beetle PSX doesn't work for you, Beetle PSX HW probably won't either since there are almost no differences besides the hardware support in Beetle PSX HW. This is a guide for adjusting the graphics settings of the Beetle PSX HW emulation core, available through RetroArch. The Samsung Galaxy Fold community! News, Reviews, Tips, Discussions and more about the Galaxy Fold line, but also other foldables and related stuff. Apr 26, 2021 · I’m new to entering cheats and am trying to enter cheats for Playstation Beetle HW core. You should try to make it work, it's worth it. The Vulkan driver is pretty bad from what I can tell. Using other API's such as OpenGL works just fine. Nov 24, 2024 · As is, I've gotten Retroarch to work with Beetle PSX HW core selected and have applied wonderfully beautiful shaders, but I want more. So I have installed Retroarch in a VM running Ubuntu. kpn aocg bpypd viwricd ejhw pbwy yiqbf hrg mdfztdik jyjkwg